back

Venom

A sticky, tentacled creature that follows your cursor. Tentacles dynamically reach for the nearest available anchor points scattered across the surface — they let go and snap to closer ones when stretched past their reach.

Quadratic Bezier with gravity-sag and lateral wobble for the rubbery feel. Spring-damped motion + speed-driven squash-and-stretch for the body.

Notes

~100 grey anchor dots, scattered at mount and re-scattered on resize. Each frame every tentacle slot re-picks its nearest unused anchor within reach via a greedy nearest-neighbor scan — a quadtree would scale this to thousands, the linear pass is fine here.

The tentacle tip doesn't teleport to a new anchor — it lerps, so re-attachment reads as an elastic whip rather than a cut.

move your mouse around